Github Blender

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Github Blender Files

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defWaveXY(x, y, x0=0, y0=0, period=1, a=1):
# Cos Wave
r=np.sqrt((x-x0) **2+ (y-y0) **2)
# 初期化
mat=np.zeros((rows, cols))
x_array=np.linspace(0, 10, num=cols)
y_array=np.linspace(0, 10, num=rows)
verts= []
# Update Matrix
foryinrange(0, rows):
forxinrange(0, cols):
# 水面波の干渉
mat[y, x] +=WaveXY(px, py, x0=0, y0=0, period=t)
mat[y, x] +=WaveXY(px, py, x0=10, y0=10, period=t)
verts.append(mathutils.Vector([px, py, mat[y, x]]))
fIndexes= [] # 面のリスト
foryinrange(0, rows-1):
forxinrange(0, cols-1):
x+1+ (y+1) *rows,
x+ (y+1) *rows])'wave')
mesh.from_pydata(verts, [], fIndexes) # 点と面の情報からメッシュを生成'wave', mesh) # メッシュ情報を新規オブジェクトに渡す # オブジェクトをシーン上にリンク(v2.8)
# #v2.7 作ったオブジェクトを選択状態に
Github Blender
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Github Blender Gis Addon

A Blender add-on that connects bones together and setup IK controls. These demos need to be organized, remade for Blender 2.8, and will have written sections for them: Blender 2.79 Import Source MDL and VTF(SourceIO - No Crowbar/VTFEdit) Blender 2.79 Look Mom, No Crowbar! Blender 2.80 Compatible. Blender 2.80 ready and tested daily with new builds. Grab the source code from github. It suppoorts blender files and tracks changes much better since it 'understands' 3D files and doesn't just compare the raw text or binary file content. Also supports previews for collaborations, and is. An Addon For Blender To Import/Export XPS/XNALara models Home View on GitHub Download latest release All Releases. Last 30 releases. Release name (Download).